Prepare yourself

LWW 2018 is almost here for 2 weeks of non-stop solid action, featuring new events and amazing giveaways to kick-start your summer. If you wish to take part, or just want to know more, please visit us on our forums for more information!

When are they

LWW will begin on September 29th, and will end on October 12th!

LWW 2018 Schedule

Below is a schedule for the events in this year's LWW. Each event is outlined along with the day it is scheduled for, and which week it is in. The colours used to represent each day represent similarities in terms of the theme of the day. Additionally, events which have been finished are striked-through, and events which are currently on are depicted in a colorful font. For more information about each event, please see the topic on our forums.


Week 1

Day of week Events for the day

Saturday,
Opening Events

Rescue Team
Follow The Damn train
Triathlon
Cluckin' Challenge
Parachute Competition

Sunday,
RW Day

1 vs 1 Duels
2 vs 2 Duels
RW Tournament
LMW RW
TDM RW

Monday,
Stealth Ops Day

Silent Forest
Hide n' Seek
Lost in the woods
Ghost Rider
The Hunt

Tuesday,
San Fierro Day

Pier 69 LMS
Warehouse Meeting
Golf Course Anarchy
Face-off in Chinatown
Oiled Garage

Wednesday,
Gangs & Turfs Day

Desert Turf Madness
GangNam Challenge
Battle LV
Biker Gang Race
Defeat

Thursday,
Melee day

Katana duels
Dildo fights FFA
Boxing tournament
Liquor Bar Brawl
Golf wars

Friday,
Racing Day

Circuit races
Ordered races
Drift races
Air races
Sea races

Week 2

Day of week Events for the day

Saturday,
WW Day

1 vs 1 duels
2 vs 2 duels
Tournament
LMS WW
TDM WW

Sunday,
Drive-By Day

TDM
LMS
DB Tournament
Vortex contest
DB Flight

Monday,
Country Day

Blueberry Open DM FFA
Fun in the barn
Forest run
Dillimore robbery
Home Invaders

Tuesday,
Beach Party

Beach Hunt
Vortex and Rockets
Sand in the Shoes
Sunburn
Sun of a beach

Wednesday,
Special Weapons Day

Minigun Showdown
KACC Satchel fun
Grenades in Las Brujas
Flamethrower LMS
Rockets4all

Thursday,
Aviation Day

Rustler tournament
Fleet Battle
Dodo LMS & TDM
Rustler Derby
Air races

Friday,
Grand End

Left2die
Duel Arena Backup
Monster vs Chainsaw
Top spree
Chute + Minigun

LWW 2018 Event Points

Below is the point distribution system for LWW 2018. Every event has it's own rules, instructions and point system. This point system is created for an easier understanding between the players and hosts. For any reason, the host reserves the furthermost authority to change or alter any of the pointings explained here.




Fundamental change in the point system this year: All Players will receive 1 Point for each time they participate in an event. This will happen whether they win or lose and on top of the points they may receive for accomplishing event goals.

  1. Opening Events


    • Rescue Team: 3 Teams, 2 are Rescuers and the other are Downers, 2 Rescue team must get the downers in a specified time, most team with rescue wins 4 points per member.
    • Follow the damn train!: Just like the offline mission, Aztecas are on the top of the train. while GSF are chasing them down, if GSF kills them before they get to LV, winning team gets 5 points
    • Triathlon: First one to gets to Mt. Chilliad to the start point wins, Strictly no shooting, blocking, rustling during these races. First scores 5 points
    • Cluckin' Challenge: open race challenge, where there's always one flag at one of the Cluckin' Bells around SA. The first driver to get to the flagged Cluckin' Bell scores 2 points, then the flag will change to another Cluckin' Bell, no Cluckin' Bell will be flagged twice. Event ends when all Cluckin' Bells were reached once.
    • Parachute Competition: jumping from high points or flying planes, first one landing at a marked point or on a marked moving vehicle without dying scores 2 points.

  2. RW-Day


    • 1 vs 1 duels: classic RW 1 vs 1 duels, Winners score 2 points each duel, losers lose half of their achieved points. forfeit anytime to keep your points.
    • 2 vs 2 duels: RW 2v2 duels. Winners score 2 points each duel, half points lost when eliminated, forfeit anytime to keep all points.
    • RW Tournament: Players will fight one by one until everyone has fought. The difference with 1vs1 duels is this event doesn't work by challenging neither it's necessary to forfeit. Only the overall winner receives 5 points.
    • LMS RW: Last Man Standing, players will be teleported to an arena and will be put in one place, last man standing wins 4 points
    • TDM RW: Team Deathmatch, RW-based, alive members of the winning team gets 3 points each.
  3. Stealth Ops Day


    • Silent Forest: FFA with camo and silenced 9mm in a dark forest. Last man alive wins 4 points.
    • Hide n' Seek: all players are in LVPD, their main purpose is to hide, they only have 5 hp, one player have 1 m4, you have 10 mins to hide and not to die, alive members gets 4 points.
    • Lost in the woods: All players will have camouflage and sniper, most person with kills gets 4 points.
    • Ghost Rider: 2 Participants on a Freeway, they have 500 vhp, will try to kill other players who have 200 hp within 5 mins, last men standing wins 4 points Riders will win 2P / kill.
    • The Hunt: 1 Participant will be chosen as a bounty, other players will be well-armed and will try to kill him, if he got killed within 20 mins, killer gets 4 points, If he survives, he will win 3 points.
  4. San Fierro Day


    • Pier 69 LMS: Players will be teleported to Pier 69, Last Man Standing wins 4 points.
    • Warehouse meeting: 2 Teams, Dealers, and Feds, The dealers will try to get the special car to a location, within 15 minutes, Feds have to intercept, Winning team gets 4 points
    • Golf Course Anarchy: each player will have a caddy and tec9, last man driving around the course wins 4 points.
    • Face-off in Chinatown: 2 teams, GSF, and the Triads, Triads will defend the china town area while GSF try to breach it to get the the leader of it, Leader must be secured within 20 mins, Winning team gets 3 points each.
    • Oiled Garage: one player will be cruising around SF with a Truck that has Petrol, players main target is to hijack the car and get it to SF Oiled Garage, winner gets 3 points.
  5. Gangs Day


    • Desert Turf Madness: Make a gang of at least 3 members and fight for the three turfs near desert ammunation. 30 minutes. Chaos allowed. Winning gang wins 3 points each member and 3 millions. No changing gangs after the event started.
    • GangNam Challenge: Make a gang of 3 members and take over the North Ammunation turf. Winning gang gets 3 points per member. Event starts with the first turf war after the event time start, and ends with the capture of the turf. (If short, more rounds are possible)
    • Battle LV: Make a gang of at least 3 members and put all of your stuff everywhere in Las Venturas. The gang holding the most turfs after 45 minutes wins 3 points each member.
    • Biker Gang Race: All Around Los Santos 3 laps with bikes. In addition, bikers make up gangs and drive for their team, as the winning biker scores 3 points for each member in his gang. External players in cars can participate, but get their wheels broken.
    • Defeat: Two gangs with at least 3 members. One gang chooses a turf, and defeats it against the other gang. The winning gang chooses the next turf and wins points.
  6. Melee day


    • Katana Duels: Katana duels. Tournament stages mode: Winner advances to the next stage, loser is diqualified. Overall winner takes 5 points home.
    • Dildo fights FFA: the dildoiest competition: closed area, only purple dildo, last man breathing wins 3 points.
    • Boxing tournament: Boxing Duel Tournament. Winner scores 2 points and advances to next round or chooses to stop playing. Loser loses half of the achieved points and is disqualified.
    • Liquor Bar Brawl: Changing Locations, changing Melee weapons, last man standing scores 3 points.
    • Golf Wars: Same as above, but with golf club.
  7. Racing Day


    • Circuit Races: Circuit Races, Protection: OFF. 1st winner gets 5 points And the other two gets 3 points.
    • Ordered races: Ordered Races, Protection: OFF. 1st winner gets 5 points And the other two gets 3 points.
    • Drift races: Drift Races, Protection: OFF. 1st winner gets 5 points And the other two gets 3 points.
    • Air races: Air Races, Protection: ON. 1st winner gets 5 points And the other two gets 3 points.
    • Sea races: Sea Races, Protection: OFF. 1st winner gets 5 points And the other two gets 3 points.
  8. WW-Day


    • 1 vs 1 duels: classic WW 1 vs 1 duels, Winners score 2 points each duel, losers lose half of their achieved points. forfeit anytime to keep your points.
    • 2 vs 2 duels: WW 2v2 duels. Winners score 2 points each duel, half points lost when eliminated, forfeit anytime to keep all points.
    • WW Tournament: Players will fight one by one until everyone has fought. The difference with 1vs1 duels is this event doesn't work by challenging neither it's necessary to forfeit. Only the overall winner receives 5 points.
    • LMS WW: Last Man Standing, players will be teleported to an arena and will be put in one place, last man standing wins 4 points
    • TDM WW: Team Deathmatch, WW-based, alive members of the winning team gets 3 points each.
  9. Drive-By Day


    • TDM: Team Death Match DB, self explanatory, winner team gets 4 points.
    • LMS: Last Man Standing car drive by derby, winner gets 3 points.
    • DB Tournament: Players will fight one by one with bikes until everyone has fought. Only the overall winner receives 5 points.
    • Vortex Contest: Each player gets a Vortex and a UZI, his main purpose is to eliminate others/throw them off Mt. Chilliad, winner gets 4 points.
    • DB Flight: Teams of two, one pilot, one shooter, will fly with Dodo, the shooter will use the passenger driveby function of the dodo. The shooters will be given miniguns. Last Team Flying scores 3 points each member.
  10. Country Day


    • Blueberry Open DM FFA: All players will be teleported to Blueberry, FFA, last man standing wins 5 points don't leave the ground, or you will be disqualified.
    • Fun In the Barn: All players will be given minigun and will spawn in the Barn, Fun purpose, No points.
    • Forest Run: Players will race in an Kart, around the forest, first player wins 3 points.
    • Dillimore Robbery: 2 teams, Cops and Robbers, Robbers will rob the dillimore bank and try to runaway within 25 minutes, if they escaped, alive members gets $250k and 4 points each.
    • Home Invaders: A house will be chosen, 2 teams, defenders and attackers, winning team gets 3 points.
  11. Beach Party


    • Beach Hunt: One guy in Raindance versus many unarmed players onfoot. Rules: Do not leave the sand. 1 point per helikill, everyone gets a go.
    • Vortex and Rockets: 2 teams, one gets a rocket, and the other gets vortex, main purpose is to survive/kill within the time limit, winner team gets 4 points.
    • Sand in the Shoes: Players with silencer pistol against a grenade holder, everyone gets a go. The grenade holder gets 1 point for each kill. If a player with a silencer pistol kills the grenade holder then wins 5 points + the points harvested by the grenade holder.
    • Sunburn: 2 teams, fighting over with a chainsaw, main purpose is to kill each other, alive winning members gets 3 points.
    • Sun of a Beach: Players will be killed with a minigun, No points.
  12. Special Weapons Day


    • Minigun Showdown: All players gets minigun, no points
    • KACC Satchel Fun: Participated players gets Satchel and get teleported to KACC Military Base, LMS wins 5 points
    • Grenades in Las Brujas: Self explanatory, winner gets 4 points
    • Flamethrower LMS: Self explanatory, winner gets 5 points
    • Rockets4All: All Online players gets Rocket launcher, fun event, no points
  13. Aviation Day


    • >Rustler Tournament: Rustler tournament, winner of each round gets 3 point
    • Fleet Battle: Rustler TDM, alive members of the winning team gets 3 points
    • Dodo LMS & TDM: Self explanatory, winner gets 4 points
    • Rustler Derby: Self explanatory, winner gets 4 points
    • Air Races: yes, we will do it again! winner gets 3 points
  14. Grand End


    • Left2Die: The ultimate co-op event. Two players with increasingly damaging weaponry versus hordes of zombies with increasingly brutal melee power. The survivors kill off all the zombies in 5 waves. Survivors 2 points/wave when living, + 5P if they make it through the bonus wave. The zombies can earn 1 point/zombie if they kill the survivors before the end of wave 5. Rules: no cars.
    • Duel Arena Backup: Players will be prisoned in the Duel Arena, 2 teams, Attackers and Defenders, winning team gets 3 points / alive members.
    • Monster vs Chainsaw: Self explanatory, winner gets 1 points/kill everyone gets a go, alive members gets 3 points.
    • Top Spree: Self explanatory, winner gets 10 points.
    • Chute + Minigun: FFA, landing with parachute on area and pwning with minigun. Just for fun.